Our learning module on virtual and augmented reality not only includes a video, but is also supplemented by various small interactive knowledge quizzes to support learning. You will be introduced to the topic in short, informative chapters and gain a deeper insight into the subject matter through our video on areas of application for the technologies. In the "Take action" part of the video, we also offer you a valuable impulse to become active yourself. Finally, you will find further links on the topic of VR and AR in the module.
Interactive learning offer at a glance
Topic: Virtual and augmented reality
Target Group: Adults accompanying children (9-16 years) such as parents, teachers, educational professionals
Duration: 11:13 min
Format: Interactive educational video in H5P
Target Group: Adults accompanying children (9-16 years) such as parents, teachers, educational professionals
Duration: 11:13 min
Format: Interactive educational video in H5P
Explore the virtual world
Discover the worlds of VR and AR with this video in easy language. A valuable tool in various learning scenarios to help you understand the difference between the two concepts and what potential each technology offers.
Competence development
In the webcast "Virtual and Augmented Reality", you will learn all about the potential and impact of virtual and augmented reality (VR and AR) on our lives together.
In detail you will learn:
In detail you will learn:
what immersion means in the context of VR,
what the difference is between VR and AR,
where we find VR and AR everywhere,
what the challenges of VR and AR are,
how VR and AR influence our social relationships,
the potential of VR and AR,
Action examples:
- a concrete example of VR glasses HoloLense 1,
- instructions for making your own VR glasses
Results-oriented action in the new media based on solid technical and methodological knowledge,
correctly assess and evaluate facts and problem situations in new media with sound technical and methodological knowledge,
filter essential information from a wide range of information with a critical distance and make conscious decisions,
develop your own sense of the consequences and implications of using new media.
The most important information at a glance
Augmented reality superimposes digital content onto the real world. While VR allows you to immerse yourself in a completely artificial virtual environment.
The technologies create new opportunities for participation, e.g. in events, travel and virtual meetings. Education, medicine and psychotherapy are also benefiting from VR and AR.
The immersive nature of VR can cause users to distance themselves from the real world and physical interactions. To prevent this from happening, it is important to be aware of the potential risks.
However, if you take a closer look at the topic, it becomes clear what potential these technologies have. It is important that we learn to use them responsibly.
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The learning offer for everyone who wants to promote safe and competent media use.
To the overview
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