The project starts with a thematic reference to Carnival or Halloween. The children discuss what costumes they like to wear. The costumes are recorded in writing and enriched with typical behaviors. The children then reflect on the extent to which they implement these behaviors as soon as they wear their costumes. At the end of this phase there is the realization that wearing a mask or the mask itself influences one’s own behavior.
The children transferred the acquired knowledge onto the digital communication behavior. They analyze exemplary chat histories and reflect communication behavior there. In order to facilitate the transfer to one’s own behavior, a performative role-playing game takes place with the aid of pre-defined conflict scenarios and masks.
The children recognize that they act differently with masks than without, and transfer this knowledge to the Internet. Finally, they will develop a netiquette, a collection of behaviors for communication on the net.
Social form: Whole class
Social form: Individual work, whole class
Social form: Partner work, whole class
- Compliment your partner.
- Tell your partner a secret.
- Try to sell your partner something invented as something true.
- Tell your partner the following: (Specify a negative statement individually.)
- etc.
The children learn that the inhibition threshold is lower if they can wear a mask and hide behind it. It puts the children in a position of anonymity and gives them more security when communicating. Transferred to the Internet, the spatial separation (no direct contact with a person) leads to the fact that one is more “courageous”, but also makes imprudent statements.
After the role-play, they meet again in the cinema seats. As part of a survey, they visualize their findings graphically on the presentation board:
- The children are more self-confident with a mask.
- The children are more honest with masks.
- With masks the children express themselves more carelessly / less thoughtfully.
- The children have a lower inhibition threshold.
- etc.
In a transfer to digital communication, the children recognize that the supposed anonymity and hiding behind a screen on the Internet also functions as a kind of mask. Together we will consider how to deal with this and how important it is to conduct fair and open communication “eye-to-eye” without a mask.
Social form: Partner work, whole class
Further, the children can derive meaningful behaviors for digital communication and record them in the form of a netiquette (poster).
The project should continue to raise awareness of general behavior patterns on the Internet. In addition to communication, topics such as data protection, privacy, deception, slander etc. can also be dealt with. This is based on the comments of the children from phase 4.